diff options
author | Connor Frank <conjfrnk@gmail.com> | 2024-04-01 17:43:00 -0400 |
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committer | Connor Frank <conjfrnk@gmail.com> | 2024-04-01 17:43:00 -0400 |
commit | 4c5ba92b066560e9de76ac14a491d789453617d8 (patch) | |
tree | 66f25c022c195ae5a19149c6e924397f360cc608 /windows/runner/CMakeLists.txt |
Initial Commit
Diffstat (limited to 'windows/runner/CMakeLists.txt')
-rw-r--r-- | windows/runner/CMakeLists.txt | 40 |
1 files changed, 40 insertions, 0 deletions
diff --git a/windows/runner/CMakeLists.txt b/windows/runner/CMakeLists.txt new file mode 100644 index 0000000..394917c --- /dev/null +++ b/windows/runner/CMakeLists.txt @@ -0,0 +1,40 @@ +cmake_minimum_required(VERSION 3.14) +project(runner LANGUAGES CXX) + +# Define the application target. To change its name, change BINARY_NAME in the +# top-level CMakeLists.txt, not the value here, or `flutter run` will no longer +# work. +# +# Any new source files that you add to the application should be added here. +add_executable(${BINARY_NAME} WIN32 + "flutter_window.cpp" + "main.cpp" + "utils.cpp" + "win32_window.cpp" + "${FLUTTER_MANAGED_DIR}/generated_plugin_registrant.cc" + "Runner.rc" + "runner.exe.manifest" +) + +# Apply the standard set of build settings. This can be removed for applications +# that need different build settings. +apply_standard_settings(${BINARY_NAME}) + +# Add preprocessor definitions for the build version. +target_compile_definitions(${BINARY_NAME} PRIVATE "FLUTTER_VERSION=\"${FLUTTER_VERSION}\"") +target_compile_definitions(${BINARY_NAME} PRIVATE "FLUTTER_VERSION_MAJOR=${FLUTTER_VERSION_MAJOR}") +target_compile_definitions(${BINARY_NAME} PRIVATE "FLUTTER_VERSION_MINOR=${FLUTTER_VERSION_MINOR}") +target_compile_definitions(${BINARY_NAME} PRIVATE "FLUTTER_VERSION_PATCH=${FLUTTER_VERSION_PATCH}") +target_compile_definitions(${BINARY_NAME} PRIVATE "FLUTTER_VERSION_BUILD=${FLUTTER_VERSION_BUILD}") + +# Disable Windows macros that collide with C++ standard library functions. +target_compile_definitions(${BINARY_NAME} PRIVATE "NOMINMAX") + +# Add dependency libraries and include directories. Add any application-specific +# dependencies here. +target_link_libraries(${BINARY_NAME} PRIVATE flutter flutter_wrapper_app) +target_link_libraries(${BINARY_NAME} PRIVATE "dwmapi.lib") +target_include_directories(${BINARY_NAME} PRIVATE "${CMAKE_SOURCE_DIR}") + +# Run the Flutter tool portions of the build. This must not be removed. +add_dependencies(${BINARY_NAME} flutter_assemble) |